About Me.

I love to create interesting, inviting environments for computer games. I spend many hours painting and translating color and light, studying their effect on objects, air and texture. The question is always learning deeper the language of art and how to communicate concepts, feeling/emotion, and place.

Unity 3d Level Design

World Machine for Unity 3d, Height, Specular, 2 Splat maps

Unity 3d, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs

Wii Platform (Low Res), Asset Creation, Lighting

Level Design, Lighting, and Asset Creation

World Machine for Unity 3d, Height Specular, Normal 2 Splat Maps

Unity 3d, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs

Wii Platform (Low Res), Asset Creation, Lighting

Level Design, HDR Lighting, and Asset Creation

Afghanistan World Machine for Unity 3d, Village in upper right side.

Asset Creation, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs

Boss Level, Wii Platform (Low Res), Asset Creation, Lighting

Level Design, Lighting, HDR and Asset Creation

Afghanistan World Machine for Unity 3d,

Asset Creation, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs

Wii Platform (Low Res), Asset Creation, Lighting