About Me.
I love to create interesting, inviting environments for computer games. I spend many hours painting and translating color and light, studying their effect on objects, air and texture. The question is always learning deeper the language of art and how to communicate concepts, feeling/emotion, and place.
Unity 3d Level Design
World Machine for Unity 3d, Height, Specular, 2 Splat maps
Unity 3d, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs
Wii Platform (Low Res), Asset Creation, Lighting
Level Design, Lighting, and Asset Creation
World Machine for Unity 3d, Height Specular, Normal 2 Splat Maps
Unity 3d, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs
Wii Platform (Low Res), Asset Creation, Lighting
Level Design, HDR Lighting, and Asset Creation
Afghanistan World Machine for Unity 3d, Village in upper right side.
Asset Creation, Lighting, Textures, PBR, HDR, Light Probes Reflective Probs
Boss Level, Wii Platform (Low Res), Asset Creation, Lighting